Portfolio - Hannah Gaudesen
Master of Science (MSc) in Engineering (Game Development and Learning Technology)

Online Virtual Reality App for Brainstorming
(Unity, Netcode)
2024 – 2025





C#, Unity, VR, Netcode for GameObjects, Online multiplayer, UI/UX, Real-time synchronization
Viral Sphere – Educational Game on GDPR
(Unity, web)
2024






C#, Unity, Game Development, User Centered Design, Learning Technology
Interactive educational game for teaching GDPR to high school students, designed to run directly in the browser. I worked on gameplay, UI, and systems for simulating the spreading of data on social media, among other things.
Gamified Feature for Music Festival App
(React Native, Node.js)
2023







React Native, Redux, JavaScript, Node.js, Express, REST API, NoSQL, mobile development, UI/UX, online multiplayer
Mobile feature for Smukfest’s experimental app, focusing on interactive challenges and social engagement. I worked with frontend, backend, databases, and gamification.
AR Chess
(Unity, AR)
2022
C#, Unity, AR
Simple Augmented Reality app, that enables you to play chess wherever you are, as long as you have a phone or a piece of paper to show a QR code on.
Colorsseum - Local Multiplayer Game
(Unity)
2020

C#, Unity, Game Development, local multiplayer
A hot seat two-player shooting game, set in space. The purpose is to collect all three crystals, to get out of the arena before your opponent, whilst using color theory (CMYK) to do so.
All assets, except the audio and fonts, has been created by the team.
Online Virtual Reality App for Brainstorming
(Unity, Netcode)
2024 – 2025





C#, Unity, VR, Netcode for GameObjects, Online multiplayer, UI/UX, Real-time synchronization
Viral Sphere – Educational Game on GDPR
(Unity, web)
2024






C#, Unity, Game Development, User Centered Design, Learning Technology
Interactive educational game for teaching GDPR to high school students, designed to run directly in the browser. I worked on gameplay, UI, and systems for simulating the spreading of data on social media, among other things.
AR Chess
(Unity, AR)
2022
C#, Unity, AR
Simple Augmented Reality app, that enables you to play chess wherever you are, as long as you have a phone or a piece of paper to show a QR code on.
Colorsseum - Local Multiplayer Game
(Unity)
2020

C#, Unity, Game Development, local multiplayer
A hot seat two-player shooting game, set in space. The purpose is to collect all three crystals, to get out of the arena before your opponent, whilest using color theory (CMYK) to do so.
All assets, except the audio and fonts, has been created by the team.
Gamified Feature for Music Festival App
(React Native, Node.js)
2023







React Native, Redux, JavaScript, Node.js, Express, REST API, NoSQL, mobile development, UI/UX, online multiplayer
Mobile feature for Smukfest’s experimental app, focusing on interactive challenges and social engagement. I worked with frontend, backend, databases, and gamification.
Online Virtual Reality App for Brainstorming
(Unity, Netcode)
2024 – 2025





C#, Unity, VR, Netcode for GameObjects, Online multiplayer, UI/UX, Real-time synchronization
Gamified Feature for Music Festival App
(React Native, Node.js)
2023







React Native, Redux, JavaScript, Node.js, Express, REST API, NoSQL, mobile development, UI/UX, online multiplayer
Mobile feature for Smukfest’s experimental app, focusing on interactive challenges and social engagement. I worked with frontend, backend, databases, and gamification.
